Theo Verpillat


About


Theo Verpillat

Hi!

I'm Théo Verpillat, currently Quest Designer & Level Designer at Spiders.

I studied Computer Science at Univerté de Paris and got a Master's degree in Level Design at Cnam-ENJMIN
Currently working on GreedFall 2: The Dying World
You can email me at contact {at} theoverpill.at or reach me through LinkedIn.



Portfolio


[2020+] Quest Design And Level Design

Spiders Games

GreedFall 2: The Dying World

Main Tasks:

  •   Quest Design / Mission Design
  •   Level Design
  •   Scripting

Steelrising

Main tasks:

  •   Quest Design / Mission Design
  •   Scripting

GreedFall

DLC: The de Vespe Conspiracy

  •   Quest Design / Mission Design
  •   Level Design
  •   Scripting


[2018-2020] Student Projects

Cnam-ENJMIN

What Have We Done To Each Other?

Main tasks:

  •     Game Design Documents / Flowcharts
  •     Technical Storyboards (Main Mechanic)
  •     Interaction Design
  •     Adaptation of the Level Design to match the narration
  •     Blockout & Level Design Integration
  •     Cutscene Integration
  •     Communication with Narrative Designers
Time: 17 Weeks • Team size: 11

Aurore

Main tasks:

  •     Game Design Documents / Vision into gameplay
  •     Technical Storyboards (Level Design)
  •     Greyblock (Probuilder) and LD integration
  •     Third Person Camera design
  •     Path-based Camera design and implementation (Cinemachine)
  •     Evolutive music design (with the composer)
  •     Communication with other Game Designers
  •    Download Game Design Overview (French)
Time: 12 Weeks • Team size: 9

Belly

Main tasks:

  •     Game Design Documents / Vision into gameplay
  •     Defining the main game loop
  •     Main mechanic design
  •     Technical Storyboards (Camera point of view)
  •     Difficulty curve and Level Design
  •     Ennemy and Bonus Design
  •     Communication with other Game Designers
  •    Download Game Concept Document (French)
Time: 6 Weeks • Team size: 9


Personnal Projects

AUTOMATON (GTMK{jam} edition)

Main tasks:

  •     Design sketches
  •     Level Design documents
  •     Main mechanic design
  •     Interface design
  •     Graphic Design
  •     Programming
  •     Sound Design & Music
Theme : Only one • Time: 48h • Team size: 1



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